live streaming cricket: Duckworth-Lewis method for the live cricket

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Australia 154/4 v Sri Lanka Tea Zimbabwe v Pakistan 1st T20 (14:00 local | 12:00 GMT) England v India 5th ODI (14:00 local | 13:00 GMT)

Sunday, January 23, 2011

Duckworth-Lewis method for the live cricket


Team batting first
Team batting second
Wickets lost (w)
Z0(w)
b(w)
Z0(w)
b(w)
0
297.16
.034005
560.83
.010787
1
252.09
.040588
469.11
.012625
2
219.99
.046460
386.49
.015409
3
180.47
.057669
294.09
.020311
4
144.83
.074333
201.23
.030664
5
108.16
.092476
136.01
.044826
6
85.494
.12285
109.01
.044826
7
49.176
.22613
67.961
.064166
8
28.113
.32446
42.509
.10788
9
13.027
.56227
18.205
.14941

   Duckworth-Lewis method for the live cricket is the very much controversial mathematical way to calculate the target score for the team batting second in a one-day cricket. It is used to generate the result of the matches when interrupted by the some f the circumstances or by weather (generally by weather).Often  known as D/L in the name of cricket is also used for the generating even the conclusions of the match.

THEORY OF Duckworth-Lewis--
     The theory of D/L is totally depended on the combination of resources which are as follows-
1--runs.
2--innings.
3--wickets
4--over
    For the calculations from the table given, the percentage
of the resources are calculated of the over, left out wickets.
These  percentage calculates the target for the second team.
If also the match score is tied, that match score is declared
As a tied match.
 In the first table the average innings by a team batting first was 238.7 runs (235 - (-3.7)) and the teams batting second averaged 232.4 runs (235 - 2.6).
Team batting first
Team batting second
Overs
Completed
D/L minus
actual
Standard
Deviation
Pre-2002
D/L minus
actual
Innings
D/L minus
actual
Standard
Deviation
Pre-2002
D/L minus
actual
Innings
0
-3.7
60.3
-13.7
650
2.6
57.0
-7.4
599
5
-5.5
54.5
-14.4
650
1.6
50.7
-7.2
597
10
-6.0
48.4
-13.5
650
2.5
44.7
-5.2
595
15
-5.6
42.2
-11.2
650
4.1
39.5
-2.4
590
20
-6.2
37.3
-10.0
647
4.7
35.3
-0.5
575
25
-6.9
32.3
-8.9
645
5.8
32.3
1.8
552
30
-5.6
28.6
-6.1
645
5.4
26.8
2.6
528
35
-6.5
24.2
-5.8
631
4.9
23.3
3.2
492
40
-7.0
19.8
-5.5
615
3.5
18.3
2.7
441
45
-5.7
12.9
-4.2
587
2.0
11.3
1.9
345
46
-4.8
11.4
-3.4
579
1.8
10.0
1.8
303
47
-3.9
9.4
-2.7
571
1.5
8.3
1.6
270
48
-2.7
7.3
-1.8
555
0.9
6.7
1.0
216
49
-1.6
5.0
-1.2
524
0.8
4.3
0.9
147

Many of the times this method of generating the result could generate some impossible scores, even very fortunate to go on it, but at the same time cricket is the game of un predictions.

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